Info[]
Plunder is when a player attacks another players castle.
If attacker wins, they get 10% of defenders current resources (lumber,stone,iron,copper) in their warehouse (temporary storage is not affected) and some honor.
If defender wins, they get some honor.
(a castle's "Triumph Arc/elf", "City Wall/human", and "Hell's Gate/undead" do NOT add stats to defender's units, this is a bug)
Both players will end up LOSING units if their formations actually battle - unlike arena.
Restrictions[]
Players can only plunder and be plundered when their avatar reaches level 10.
Attackers get a 10 minute cooldown before they can plunder again.
Attackers can only plunder a specific/same player 6 times a day.
Defenders get a 30 minute cool down before they can be attacked again.
Defenders can be attacked 12 times a day maximum. (Gbazzz: I've heard this is bugged, and allows you to be plundered beyond 12 times a day)
Free players can plunder 15 times a day. VIP players can plunder 20 times a day.
There is a 90 second timer when plunder is initiated to give defender time to deploy their units:
- attacker can NOT take/do any action <click ANYWHERE> until plunder is over.
- defender can do other actions, except when the "90/60/30 seconds" timer pops up for a few seconds.
You cannot attack any player more than ten levels below you.
You cannot attack any player more than ten levels above you.
Force Plunder Card[]
Force Plunder Card reads: "Use this card to increase twice the wild plunder limit".
You can use more then one force plunder card a day.
Does NOT reset plunder attack timer.
This card has several bugs tied to it, and it does not work as intended.
Supposed Effect: +2 to max daily plunder limit. Resets with daily reset at 0:00 server time (or after 24 hour, needs testing).
Actual Effect: +2 to max daily plunder limit, will decrease after a plunder. (Gbazzz: I've seen it go beyond daily reset and beyond 24 hours)(those a free player with 15/15 daily plunder limit, uses this card, it will then read 15/17; then if the player plunders, it will read 16/16... I've got it to go backwards to 18/17 once, and 17/16 a few times)
Card source(s):
Alliance "Battle awards" if alliance controls the city of Cave of Burning Snows, Whell of Fortune.
Honor Formula[]
Honor gained formula = ?
(post your level and other players level and who won and how much honor, so we can get formula down)
(attacker 28 vs def 33 win = 28 honor)
(attacker 31 vs def 34 win = 47 honor)
(attacker 32 vs def 34 win = 48 honor)
(attacker 35 vs def 29 win = 84 honor)
(attacker 36 win vs def 34 = 51 honor)
(attacker 38 vs def 36 win = 68 honor)
(attacker 38 win vs def 41 = 80 honor)
(attacker 38 win vs def 48 = 144 honor)
(attacker 39 win vs def 29 = 29 honor)
(attacker 39 win vs def 30 = 30 honor)
(attacker 39 win vs def 31 = 47 honor)
(attacker 39 win vs def 32 = 48 honor)
(attacker 39 win vs def 34 = 51 honor)
(attacker 39 win vs def 38 = 57 honor)
(attacker 39 win vs def 39 = 59 honor)
(attacker 39 win vs def 40 = 66 honor)
(attacker 39 win vs def 44 = 99 honor)
(attacker 39 win vs def 46 = 117 honor)
(attacker 39 win vs def 47 = 127 honor)
(attacker 39 win vs def 48 = 136 honor)
(attacker 39 win vs def 49 = 148 honor)
(attacker 40 win vs def 44 = 92 honor)
(attacker 41 win vs def 44 = 85 honor)
(attacker 41 win vs def 49 = 133 honor)
(attacker 50 win vs def 60 = 180 honor)
(attacker 69 win vs def 78 = 296 honor)
(attacker 69 win vs def 79 = 316 honor)
(attacker 70 win vs def 80 = 320 honor)
(attacker 71 win vs def 71 = 142 honor)
(attacker 71 win vs def 80 = 304 honor)
(attacker 71 win vs def 81 = 324 honor)
(attacker 72 win vs def 82 = 328 honor)
(attacker 73 win vs def 83 = 332 honor)
(attacker 74 win vs def 84 = 336 honor)
(attacker 75 win vs def 85 = 340 honor)