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InfoEdit

Plunder is when a player attacks another players castle.

If attacker wins, they get 10% of defenders current resources (lumber,stone,iron,copper) in their warehouse (temporary storage is not affected) and some honor.

If defender wins, they get some honor.

(a castle's "Triumph Arc/elf", "City Wall/human", and "Hell's Gate/undead" do NOT add stats to defender's units, this is a bug)

Both players will end up LOSING units if their formations actually battle - unlike arena.

RestrictionsEdit

Players can only plunder and be plundered when their avatar reaches level 10.

Attackers get a 10 minute cooldown before they can plunder again.

Attackers can only plunder a specific/same player 6 times a day.

Defenders get a 30 minute cool down before they can be attacked again.

Defenders can be attacked 12 times a day maximum. (Gbazzz: I've heard this is bugged, and allows you to be plundered beyond 12 times a day)

Free players can plunder 15 times a day. VIP players can plunder 20 times a day.

There is a 90 second timer when plunder is initiated to give defender time to deploy their units:

  • attacker can NOT take/do any action <click ANYWHERE> until plunder is over.
  • defender can do other actions, except when the "90/60/30 seconds" timer pops up for a few seconds.

You cannot attack any player more than ten levels below you.

You cannot attack any player more than ten levels above you.

Force Plunder CardEdit

Force Plunder Card reads: "Use this card to increase twice the wild plunder limit".

You can use more then one force plunder card a day.

Does NOT reset plunder attack timer.

This card has several bugs tied to it, and it does not work as intended.

Supposed Effect: +2 to max daily plunder limit. Resets with daily reset at 0:00 server time (or after 24 hour, needs testing).

Actual Effect: +2 to max daily plunder limit, will decrease after a plunder. (Gbazzz: I've seen it go beyond daily reset and beyond 24 hours)(those a free player with 15/15 daily plunder limit, uses this card, it will then read 15/17; then if the player plunders, it will read 16/16... I've got it to go backwards to 18/17 once, and 17/16 a few times)

Card source(s):

Alliance "Battle awards" if alliance controls the city of Cave of Burning Snows, Whell of Fortune.

Honor FormulaEdit

Honor gained formula = ?

(post your level and other players level and who won and how much honor, so we can get formula down)

(attacker 28 vs def 33 win = 28 honor)

(attacker 31 vs def 34 win = 47 honor)

(attacker 32 vs def 34 win = 48 honor)

(attacker 35 vs def 29 win = 84 honor)

(attacker 36 win vs def 34 = 51 honor)

(attacker 38 vs def 36 win = 68 honor)

(attacker 38 win vs def 41 = 80 honor)

(attacker 38 win vs def 48 = 144 honor)

(attacker 39 win vs def 29 = 29 honor)

(attacker 39 win vs def 30 = 30 honor)

(attacker 39 win vs def 31 = 47 honor)

(attacker 39 win vs def 32 = 48 honor)

(attacker 39 win vs def 34 = 51 honor)

(attacker 39 win vs def 38 = 57 honor)

(attacker 39 win vs def 39 = 59 honor)

(attacker 39 win vs def 40 = 66 honor)

(attacker 39 win vs def 44 = 99 honor)

(attacker 39 win vs def 46 = 117 honor)

(attacker 39 win vs def 47 = 127 honor)

(attacker 39 win vs def 48 = 136 honor)

(attacker 39 win vs def 49 = 148 honor)

(attacker 40 win vs def 44 = 92 honor)

(attacker 41 win vs def 44 = 85 honor)

(attacker 41 win vs def 49 = 133 honor)

(attacker 50 win vs def 60 = 180 honor)

(attacker 69 win vs def 78 = 296 honor)

(attacker 69 win vs def 79 = 316 honor)

(attacker 70 win vs def 80 = 320 honor)

(attacker 71 win vs def 71 = 142 honor)

(attacker 71 win vs def 80 = 304 honor)

(attacker 71 win vs def 81 = 324 honor)

(attacker 72 win vs def 82 = 328 honor)

(attacker 73 win vs def 83 = 332 honor)

(attacker 74 win vs def 84 = 336 honor)

(attacker 75 win vs def 85 = 340 honor)

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