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Elves worship the Dragon of Earth and respect nature. They advocate harmonious co-existence with others

Basic Info[]

Elves, which enjoy the longest history, always treasure their innate qualities---nobility and grace. Even when their racial survival was threatened by the demons' invasion, they only forged a short-lived alliance with humans. Soon after they won the war, they retired to their former reclusion. As a significant equilibrator of this world, they have a brilliant capital Sdaq, the best-organized paradise ever.

Classes[]

Elves

  • Druid (female)
  • Ranger (male)

NPCs[]

Units[]

Unit Att Def POP Agi Hit Speed Vitality
Dwarf Warrior 115 175 1 90 180 3 250
Hunter 135 120 1 120 210 2 175
Unicorn 240 210 2 105 200 4 350
Druid 185 95 1 80 190 1 180
Viridian Dragon 280 245 3 150 240 6 400
Dwarf Champion 173 263 1 142 297 3 375
Elven Ranger 218 188 1 204 362 2 270
Pegasus 293 330 2 173 345 4 615
Berzerker 264 143 1 126 314 1 248
Aurelian Dragon 480 368 3 236 396 6 795

Buildings[]

Name Description
Soul Perch Prerequisite of constructing all buildings. A place to store coins.
Dryad Wood Produce and temporarily store lumber.
Rock Wood Produce and temporarily store stone.
Irontree Wood Produce and temporarily store iron.
Copper Crater Produce and temporarily store coin.
Hunting Hall Place for hiring soldiers, Higher levels allow more soldiers to be recruited.
Wisdom Spring Place for technology research, Higher levels allow more advanced technology research.
Strife Treant Produces various weapons, and increases drafting speed.
Magic Forest Provides mandatory conditions for training cavalry and flying units, and increases drafting speed.
Mystic Forest Increases lumber, stone and iron resource storage capacity.
Log Cabin Increases city's population limit.
Barrier Increases offense and defence of garrisoned troops
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