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OverviewEdit

This is not a difficult dungeon in the least. It is recommended to have a minimum of 4 heroes, I would suggest 5. The reason is because the mobs and bosses only have 4 enemies per battle.

Resouce Boxes: 5,000 each.

MobsEdit

All mobs at this difficulty are:

  • Level: 10
  • Strength: 114

Below are the units, their types, and formations used in battle. Please note that the formation used is always the same, the unit types and positions change.


Cd2
Name Type Formation
Plunder Giants Infantry Defensive Form
Renegade Warrior Infantry Offensive wedge
Crypt Scorpion Infantry Reinforced Flanks
Shadow Lurker Archer Offensive wedge
Carrion Bat Flying Unit Defensive Form

BossesEdit

These bosses are not difficult.

Grindell the ButcherEdit

  • Level: 15
  • Strength: 195
  • Type: Infantry
  • Formation: Offensive Wedge
  • Attribute Bonus: Attack +5%
<empty> Archer Archer <empty>
<empty> Infantry BOSS <empty>

Gray HornEdit

  • Level: 15
  • Strength:
  • Type: Calvary
  • Formation: Defensive Form
  • Attribute Bonus: Counter-Attack +50; Defense +5%
Archer <empty> <empty> Archer
Infantry <empty> <empty> BOSS

Taragar the Vengeful (Main Boss)Edit

"You have awoken Taragar the Vengeful the Dungeon Guardian! You may acquire a rare item by defeating this foe."

  • Level: 15
  • Strength: 234
  • Type: Calvary
  • Formation: Reinforced Flanks
  • Attribute Bonus: Attack +15%
<empty> Archer Archer <empty>
Flying Unit <empty> <empty> BOSS

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